AOR 2012 is gonna be fun to try out, I'm definately looking forward to it!! I look forward to having Serena around, that'l be neat.

The only other thing I can think of off hand when hosting a game in multi-player is that every so often when friends were picking up weapons/gear from dead NPC's, somehow their inventory would get bugged up. On some occasions they couldn't put down a weapon, or switch weapons. On other occasions I had to possess their character and rearrange their inventory for them. After arranging their inventory they were able to pick up weapons/gear and place it in their inventory.
I never had any issues with Orsi. He worked well every time, so I do believe your right about picking strategy on different vampires.
I tried playing around some more with Quietus, Thanatosis, and Temporis for use with AOR but either the programming is way over my head or I don't understand enough about how the game works to get these scripts working. Probably the best mod I've been able to add to AOR is this one (
http://www.gamefront.com/files/8776/Tzimisce-with-Vicissitude/). This gives Garou (powers), Salubri (obeah), Assimite (no Quietus), Tzimisce (with vissitude), Ravnos (no Chimerstry), Setite, and Human (new powers).
To add the MOD to AoR I put these in the Vampire folder:
Local_Eng.nob -> Contains Strings (system.nls) & ui
Resource.nob -> Contains misc (game.ncd, game.ndd, game.ndg)
Also need to put a copy of misc & strings folders in main vampire directory.
For age of redemption add the same files to the AOR directory:
AoR.nob -> Contains strings (system.nls) & misc (game.ncd, game.ndd, game.ndg)
Also need to put a copy of misc & strings folders in main AOR directory.
Viola!