E-Mod 1.9 DEVELOPERS EDITION (Assets and E-Mod 1.8 raw materials)
Author: Javokis (All spells (along with spell materials and particles), backbone, code, emod food),
Other authors have contributed some materials in version 1.8
Frost (clans and models)
Dark Lobo (Clans)
VPaine (Code assistance)
Mordred (Emod Character Tool)
Most Active Beta Testers from emod 1.8 days
Bloodywolf
Frost
Dark Lobo
Thanks to all who assisted during emod 1.8 days.
INSTALLATION
NOTE: This mod is not for the end user and requires manual setup.
The executables must be placed into the Vampire The Masquerade - Redemption folder along with the Emod folder.
-Create a shortcut of your chosen executable (vampire_emod.exe (no cd) or vampire_emod_cd.exe (requires cd))
-In the shortcut properties add the target line -user Emod (you may also want console too so add -console)
-Run the shortcut and you can see what's been done with 1.9
TROUBLESHOOTING
DO NOT REPORT PROBLEMS WITH THIS MOD
This is a developers edition that assumes you have technical knowledge along with having looked over tutorials on how mods work for the Nod SDK. If there is a problem with the mod or doesn't look complete then fix it yourself. If a tutorial doesn't exist for what you want to do for emod 1.9 then make a tutorial request at e-mods.net forum, but be specific.
RIGHTS
You may do with these assets as you please. You can use this developers edition to finish emod 1.9 or you may use its assets to build your own mod. I can't predict how long I'll be away, but I hope that I have presented enough tutorials on modding to encourage the community to TAKE INITIATIVE. The code for 1.9 is available in the NodSDKProjects eclipse workspace at e-mods.net's Open Nod Development section. If you look for it, you'll find it.
Good luck and Enjoy.
DOWNLOAD HERE:
https://e-mods.net/downloads/mods/redemption/Emod_DEVS_ONLY.zip