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Vampire the Masquerade - Redemption is available on the GOG (Good Old Games) as a $5.99 digital download.

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Then join the Nod to help build more content for the game or be a player and join us on tunngle to play LAN over the Internet.

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Wodal Readme

Common Disciplines

To give this discipline to a player as a common discipline, input the following line within the character sheet:
{define: common, PnP_Common}

The character should also have the following skill tag in their character sheet:

{skill: Melee, #} - # indicating skill level
The player should be able to cycle the following abilities using "Select Common" discipline in game given the above example.
Here are the abilities:
Feed

To feed off of a resistant target, the vampire must succeed at Melee + Dexterity at difficulty 7. Only 1 success is needed. Feeding drains 1bp per second from victim.
Diseased and poisoned victims will pass on that disease and poison to the vampire.

Bloodhealing

Aggravated Damage cannot be healed in combat. Aggravated damage is represented as an X icon in the lower right hand corner of the screen. In non-combat situations, aggravated damage can be healed at a cost of 1 willpower and 5 blood. Special Werewolf version added. Werewolves can heal aggravated as if it were bashing/lethal.

Amount of Bloodpoints healed in combat dependent on Generation and current Health.
10-13th Generation heals 1 point of damage for 1 Blood.
9th Generation heals up to 2 points for an equal amount of Blood.
8th Generation heals up to 3 points for an equal amount of Blood.
7th Generation heals up to 4 points for an equal amount of Blood.
6th Generation heals up to 6 points for an equal amount of Blood.
5th Generation heals up to 8 points for an equal amount of Blood.
4th Generation heals up to 10 points for an equal amount of Blood.

In non combat situations where there is no aggravated damage, Bloodhealing will heal 1 hp of damage per 1 bp spent.

Blood Buff Strength

Increase your strength by 1 per point of blood spent. The effect will last till you transition to another level in the chronicle. The amount of strength allowed by Blood Buff is based on Generation.

Blood Buff Dexterity

Increase your dexterity by 1 per point of blood spent. The effect will last till you transition to another level in the chronicle. The amount of dexterity allowed by Blood Buff is based on Generation.

Blood Buff Stamina

Increase your stamina by 1 per point of blood spent. The effect will last till you transition to another level in the chronicle. The amount of stamina allowed by Blood Buff is based on Generation.

Recommended Downloads

Download:
Tunngle P2P

This is a required download for multiplayer. If you would like instructions on how to use Tunngle for multiplayer, check out this video:
http://youtu.be/de9hsDlfX10


The following mods have been tested and should be stable with E-Mod, AoR, and Wodal.

Download:
White Rabbit Pack

This pack adds various NPC models to the list of playable multiplayer models.

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Download:
Creatures Pack

This pack adds various monster models to the list of playable multiplayer models. Includes playable horses, cats, vozhd, ect.

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These weapon packs contain items that can be spawned using the ST item spawn pane in multiplayer.

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Download:
Angelus Blade Pack

Created by Bent Spear. The texture brightness has been fixed. All blades will start with angelus_ in the ST item pane list.

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Download:
Star Wars Weapon Pack

Originally created by Kal Diablo; modified by Rainmoon (Javokis). All weapons were fixed from the original version and include improved inventory icons. All items have a _starwars designation on the ST item pane.

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Download:
Rainmoon's Sword Pack

Contains a small handfull of HD swords created by Rainmoon (Javokis). This was a work in progress years ago that never quite finished. All weapons have a _rain_sword_ designation in the ST item pane.

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