2012-02-10, 02:21:17 *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Looking for Video Tutorials? Check out the Open Nod Development section of e-mods.net.

E-Mods.net also has CryEngine tutorials! Check out the Open CryEngine Development section too.

Advanced search
Pages: [1]
Print
Author Topic: Unreal 3 engin for free, maybe time switch technology?  (Read 654 times)
0 Members and 1 Guest are viewing this topic.
RuThaN
Member
*

Karma: 0
Offline Offline

Posts: 91


Cursed writer


WWW
« on: 2009-11-06, 10:21:53 »

http://ve3d.ign.com/articles/news/51212/Unreal-3-Development-Kit-Launches
Logged

Brujah antitribu from pagan europian blackearth(now in Prag), but with roots in Scandinavia.
Im gamedesigner and writer, technology is only tool, important are visions and ideas, but its hard, inspire another demons with own visions, so i must lots of technology things make alone, and this is figh
ORI
Team
Member
******

Karma: 1
Offline Offline

Posts: 365


« Reply #1 on: 2009-11-06, 21:31:36 »

wow thats really generous of them considering you dont have to have anything else to run it... I wonder what the catch is..
Logged
Javokis
Horses Dick
Member
*****

Karma: 0
Offline Offline

Posts: 1898



« Reply #2 on: 2009-11-06, 22:02:38 »

It's a non-commercial educational license.
« Last Edit: 2009-11-06, 22:05:13 by Javokis » Logged

"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo
RuThaN
Member
*

Karma: 0
Offline Offline

Posts: 91


Cursed writer


WWW
« Reply #3 on: 2009-11-09, 15:34:29 »

Licence is best for free, after you reach 5000 $ turnover you will pay 25 percent of you revenue, i think is good.

 But problem is so this version of toolset havent C++ source code, but only Unreal script - mighty system, but 20-30x slower than native C++ (at least by my tech Guru). Second problem is own data files, you cant easy use own data files, here is only some hack, which is primary use for multiplayer server data. Small problem is also saving, because Unreal have only checkpoints system.
    But Vampire scripting system is also very slow..
Logged

Brujah antitribu from pagan europian blackearth(now in Prag), but with roots in Scandinavia.
Im gamedesigner and writer, technology is only tool, important are visions and ideas, but its hard, inspire another demons with own visions, so i must lots of technology things make alone, and this is figh
Javokis
Horses Dick
Member
*****

Karma: 0
Offline Offline

Posts: 1898



« Reply #4 on: 2009-11-09, 16:03:02 »

CryEngine 3 is coming so I'm more interested in that.
Logged

"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo
RuThaN
Member
*

Karma: 0
Offline Offline

Posts: 91


Cursed writer


WWW
« Reply #5 on: 2009-12-14, 17:42:51 »

Colleges of on my friend, wokrs in Crytek (Germany is near). Cryengin is best, but for 1 milion dollars, imposible dream. Free will only small part as everytime. UDK have every tool for make professional game project, you realy dont need source.
  I wrote above about problems of Unreal, but are fix, you can now call own C++ dll.
http://udn.epicgames.com/Three/DLLBind.html
 
  Now here spent about 4 days UDK testing instruments and I must say that they are very good, I'm doing something unnecessarily complicated and time consuming, but the tools are powerful and can do in them really great game.
 So now I want to port their game of Vampire (where just a few very long resorting) for the UDK. I have finished most of the static mesh and Unreal look much better than the Vampire, I use a lot of new technologies and the work is faster, constant support. While I have full source code, but I'm okay, I can not even compare with the Vampire.
  Now looking for someone who writes to me 3 thousand dollars for some kind of basic rpg system to UDK, yeah something like Wodal, just yet much smaller.
  I change the technology, but still I will be on the same boat with you, keep doing the same ultra-realistic rpg from Viking points with vampires.
Logged

Brujah antitribu from pagan europian blackearth(now in Prag), but with roots in Scandinavia.
Im gamedesigner and writer, technology is only tool, important are visions and ideas, but its hard, inspire another demons with own visions, so i must lots of technology things make alone, and this is figh
Javokis
Horses Dick
Member
*****

Karma: 0
Offline Offline

Posts: 1898



« Reply #6 on: 2009-12-16, 05:48:37 »

You can do quite a bit just with modding Crysis. GUI is done in Flash CS4. The editor has node scripting just like UDK, but few want to mess with C++ for Crysis even though they allow for custom dll too. I've actually been spending the last few months playing with CryEngine 2 and have come to love that engine. Tempted to spend some time messing with C++ after I finish building my house in XSI Mod Tool. I should have my first map for Crysis finished some time next year. I might throw in a mod too.
Logged

"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo
RuThaN
Member
*

Karma: 0
Offline Offline

Posts: 91


Cursed writer


WWW
« Reply #7 on: 2009-12-19, 15:58:39 »

I looked at the database modifications Crysis find here only some interesting http://www.moddb.com/mods/roadkill-warriors. I think UDK still only provides a better set of tools, despite the worse level editor, yet you're still the only one who will argue that Crysis is a good choice for doing rpg, with all due respect he does not believe that all other tech-savvy people are blind.

 Crysis is but one significant flaw, you can not do a commercial with him playing and I want to make a commercial game. I'm in your project in time and money, invested more than 50 000 dollars, which is a lot of money to local conditions and of course I want something back. The UDK can look like a commercial game. If you want to do a really good game that is not a short plaything, you need really good people, plus more than a few days a month. These people, of course, comes with their money they deserve. Professional tool also comes with investing in them is paid, although of course still many errors Unreal even though the industry standard for high efficiency, in my view is still highly inefficient, but write your own engine is economic suicide, if you're really rich.

 In here, you're basically has only two choices to make "great game" to make Mafia 2, 3.4 or realtistickou military simulation ex-Arma Flashpoint 3,4,5 .. , No other viable business here, there. My dream and my dream is to make friends rpg in about 15 people (as it worked Risen) for the 1.5 -2.5 million U.S. dollars, about enough to sell about 100 000 games with online distribution (not that I take forward) . I do not believe in the two hundred members of the team doing the game in which everyone is afraid of the innovation and then make games for every average American (I do not think this is bad, but America is the biggest market and its view of the world is drinking) with IQ 90, which all operate gamepad.
   I have much more than a thousand pages gamedesignu, which is in my view, a view many others, a few degrees better than the contemporary game and do everything so that I can put into your project, the biggest problem is, as always, money, a loan to start sebevra?en? path to it sooner or later you have to jump like sand distributor who has no understanding of games.
 
 I do not want a house, a car, I just want the chance to try and if it fails, the rest of his life to repay long, I fear for the family, because I'm always looking for women who will love me even without the dollar.
Logged

Brujah antitribu from pagan europian blackearth(now in Prag), but with roots in Scandinavia.
Im gamedesigner and writer, technology is only tool, important are visions and ideas, but its hard, inspire another demons with own visions, so i must lots of technology things make alone, and this is figh
Javokis
Horses Dick
Member
*****

Karma: 0
Offline Offline

Posts: 1898



« Reply #8 on: 2009-12-19, 17:17:32 »

Not really interested in going commercial right now as I'm going through another transition. Here's a number of good reasons I want to mod Crysis:

Dungeon Crysis shows that mods can do some pretty impressive changes to Crysis without purchasing full source license.
http://crymod.com/filebase.php?fileid=3150&lim=0

Great Intensity
Operation: Desert Sniper - Crysis [HD]


TOD System is AWESOME (TOD = Time of Day)
Crysis With Crazy TODs powered by 4870 [HD]


Potencial for great cutscenes and stories
The Middle Of Nowhere Movie In CryEngine 2 [HD]


Exceptional Artistic Potencial
http://crymod.com/thread.php?threadid=16881&threadview=0&hilight=&hilightuser=0&page=11

All without having to pay out beyond the purchase of the game. XSI | Softimage Mod Tool is free and contains a fully functional exporter to allow for great modeling capabilities without breaking the bank. The only issue is Adobe Flash CS4, but that can be bypassed by using the trial version over and over. So amount of expenses = price of game. Amount of capabilities are still quite high. Investment merely requires time at this point rather than money. So I personally have no need to go commercial. I would like to someday, but not today. Maybe if world is still here beyond 2012, I'll get more ambitious. CryEngine 3 is supposed to launch in 2012 with Crysis 2. I think I'll be holding off on large projects till then.

Logged

"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo
DarkLobo
Jewish Gothic Chef
Member
*

Karma: 2
Offline Offline

Posts: 530


EtaYorius Mystic


WWW
« Reply #9 on: 2009-12-19, 21:22:53 »

Looks really good, but like you said... what ever you plan to do with CryEngine must wait at least 2 more years... phew! im sure this engine is pretty much what we all been waiting all this long.
Logged

Victims... arent we all?
RuThaN
Member
*

Karma: 0
Offline Offline

Posts: 91


Cursed writer


WWW
« Reply #10 on: 2010-01-31, 20:13:39 »

Ok, you maybe can work for free, but if you did whole big game, not only addon or plugin, you need team. Minimaly 10 members fulltimes team and great Artist and Programmers (or 30 maybe free working modders), dont work for free as you.  Some my friends, which
  And here in Prague is economic situation worse than in the U.S. so seeking someone for modding is realy hard, i know this because i main content creater at biggest czech modding center.

 My friend who ran away from professional studios, trying to do mode, then even the game - Fallout Europe as free project, but the bed that's really not the point, saying that comes out better when he makes himself a thing than when it trying to get out of someone.
  And since no more genius than the average game maker. Consist of both gamedesign and programming and game translates from Czech into English, so it does not bother even the language barrier.
Logged

Brujah antitribu from pagan europian blackearth(now in Prag), but with roots in Scandinavia.
Im gamedesigner and writer, technology is only tool, important are visions and ideas, but its hard, inspire another demons with own visions, so i must lots of technology things make alone, and this is figh
Pages: [1]
Print
Jump to:  

Black Rain by Crip Powered by SMF 1.1.15 | SMF © 2011, Simple Machines XHTML | CSS

Page created in 0.274 seconds with 21 queries.