Rebuilt from the ground up, the new 2009 edition of Age of Redemption has been launched with new fixes and a new backbone.
FEATURES
-Enemy respawn for continuous action
(make use of it, you'll need the experience for the following difficult...)
-AI aggression in enemies and party members increased
AI will use blood healing much more often (in and out of combat)
AI will feed till the target is dead (feeds only when low on blood)
AI will use disciplines the way they are meant to be used (logically not randomly)
The above results in increased overall difficulty
-Modern GUI used throughout all of single player
-Single player now fully functions in multiplayer
(Appears as "Age of Redemption" chronicle on multiplayer games list)
(Quests and dialog fully intact)
(Can use ST Scene panel to advance the scenes)
(Option on by default that keeps the clients with the host at all times)
-No need to quit multiplayer games between transitions to another chapter.
(Prague, Vienna, London, and New York are all merged together now)
-Progressive adjustments for Firestorm and Call Lightning powers (slightly new look)
-Balance fix for Prison of Ice.
Can be resisted with contest of caster's intelligence vs. target's stamina
But now does 5 times more damage to non-vampires
-Progressive fix for Flamering disicpline (does more damage with each dot level)
DOWNLOAD
http://e-mods.net/downloads/mods/redemption/AoR_v2009.zip