Well, I am a professional IT specialist with over 11 years of experience in computer hardware. I also write reviews for Tweaknews.net, although I have been inactive there since my daughter was born.
I have been playing and modding games almost as long as I have been working. I started out making maps for
catacomb abyss, a very early 3d game by ID software. After that I moved on to wolf 3d

About 2 years ago I started teaching myself 3D studio Max and character modeling. I am fairly proficient in creating 3d meshes complete with highpoly sculpts, normal maps and textures. I am currently thinking about buying some rigging and animation tutorial material so I can get my creations rigged and in game engines. Right now I am limited to the likes of NWN and Redemptions basic weighting setup.
I have made several small mods for redemption and bloodlines over the years, although my most popular was my Bloodlines
"Toreador Replacement Pack V2"Unfortuneately most, if not all my redemption mods have been lost with server changes and formats.
[edit] found my modern day
Christof and Wilhem remodels for Redemption.